10. Deadline? There was a deadline? Follow up to be certain you've gotten ALL materials, drafts, etc. in to the publisher by the time stated in the contract.
9. You needed the contract back when? Camping out on a contract until your brother-in-law can fit it in for a gratis legal opinion can kill the deal. Contracts tend to be time-sensitive. If you have questions, ask them. But don't allow it to become an excuse for procrastination. There's far too much of that stuff (procrastination) in this whole process already.
8. But I don't like that advice. Once you have the contract, picking at nits with the publisher is not always in your best interest. Again, the edits and such are time-sensitive just as are contracts. With start-up publishers, this is even more important, as many small publishers have to push things through to achieve profitability before they go broke. Be sensible about the editing process, but refrain from being sensitive about it.
7. Oh, sorry, I forgot to tell you that story was picked up by Acme. The number one reason publishers don't want you to engage in simultaneous submissions is that too many authors ahead of you have forgotten to inform prospective publishers when a work is accepted elsewhere. Inform the publisher of previous acceptance of your work; this keeps them from sending a contract for first rights only to find out you've sold those rights already. Track your submissions assiduously.
6. No, really, it's a different story! Changing character and place names is rarely enough to make a new story out of a recycled one. If your current story won't go through a plagiarization filter against a story you've already published, you're treading dangerous ground. Recycling stories is not a bad strategy, in my opinion, but it is vital that the new story be *substantially* different. And it darn well should be better!
5. Oh, you wanted what you asked for in your guidelines? This is rather obvious, but I've actually seen rewrites go from following the guidelines to creation of a story that barely resembles the submitted works. What were they thinking? Most of the time I've seen this is in regard to writers who want to retro-fit their story to a series or pet world. Rarely is that acceptable to a publisher, and even more rarely when that retro-fit violates the guidelines to which you formerly adhered.
4. Can you pay me now? This is a serious contractual matter. If you've agreed to pay-on-publication, then you really don't have stable ground from which to request payment. To avoid the necessity of this, negotiate the contract up front. If the publisher doesn't have a 'kill clause' in the contract, then ask for one that guarantees something if the project is cancelled. Sometimes the small publishers can only promise a return of full rights. Ask up front. Negotiate before signing. Be very judicious about trying to renegotiate a contract after the fact, if at all.
3. What do you mean you couldn't reach me?! Yes. This is common sense. But common sense is where ninety percent of misunderstandings occur. If you relocate, or change *any* of your contact information, then contact the publisher - every publisher with whom you have any relationship - and ensure that they have your current information. I have actually made this mistake myself from both sides of the desk; it cost me a number of great stories as well as two publication credits. Notify. Notify. Notify.
2. But these edits violate my personal style; why are you cramping my artistic integrity? Whiners are just inconvenient. Very few of us like to deal with them in any capacity. Editors and publishers are people, too. Don't be a whiner. If you seriously cannot stomach criticism or editorial changes, then you're likely too early in your development as a writer to be publishing anyway. [I'm talking here about whining to the publisher/editor. Whine all you like to your friends, but do so *privately* and NEVER on an online forum.] Whining might not break the current deal, but it will likely break the next deal you might have made with this publisher.
1. What are you miscreants doing to MY story?! Worse than the whiner is the bitching Narcissist. Again, any given publisher might put up with the prima donna once, but they'll likely take a great deal more convincing for further projects once you've insulted them and thrown a tantrum over things that are likely far more trivial than they seem. This behavior tends to show not only an immaturity in the industry, but also a personal immaturity. This is, in my opinion, the number one way to break a deal: act like a brat. [Once you've signed the contract and cashed the check, your story is no longer *your* story. If you *have* to have creative input, consider strongly whether you're really ready to publish. If you decide you are, then be very certain of how the contract is written.]
Read more of David's writing in The Return of the Sword anthology. You can order your copy here.
Showing posts with label fantasy anthology. Show all posts
Showing posts with label fantasy anthology. Show all posts
Wednesday, May 28, 2008
Monday, April 21, 2008
Story Behind the Stories – by Jason M. Waltz, Managing Editor, Flashing Swords Press

Did we have a theme in mind? Not from the start. The concept of publishing an anthology arose as a vehicle for returning to glory some stories accepted by the previous incarnation of Flashing Swords Magazine that had not received the attention they deserved. Once we agreed on this option, well, the anthology required a creator. As Managing Editor, Kelly chose me.
Doing so created our first dilemma. Or my first dilemma I should say. Though I eagerly accepted the role and the responsibility, I was the lone newbie in the group. The person with less than one year’s experience as an editor. The only person without a publishing history. Who was I to orchestrate this thing?
Simply the guy my exceptional boss allowed me to be.
The summary of what I went through to bring RotS to the masses is too long to recount here. Simply told, once assigned, I bent to my task with a passion. I tracked down authors with tales I’d read long ago and asked them for those titles. I recalled an accomplished author’s blogging wisdom and asked him for it. I learned a lot about editing and publishing, working with authors and artists, design and layout – and more design and layout! – before finally being content. Could I have done better? Absolutely – but I’m damn proud of the final result as it is.
Theme, you ask? Why, I only required each tale to rock me in some fashion and contain a figure heroic . . . or able to be heroic. All the RotS tales have a character filling that heroic role: some obviously, some by default, some in denial, and some not quite apparent – but still with that character who has the opportunity, no matter how slim, to be heroic.I wanted slam-bam adventure while simultaneously giving readers that heroic figure all of us look for. He didn’t have to be the biggest guy, the baddest guy, the smartest guy, or even a guy. I wanted, really, heroic attitude more than anything else, coupled with action-adventure that made readers sit up in their seats and pay attention.I think I captured what I sought. I don't think anyone can read this anthology lying in bed an evening. If you can, I didn't do my job.
Return now to the days of true adventure! Join fierce warriors in savage battles of survival and supremacy as they face hordes of vile foes, vie against inner demons, or struggle before onslaughts of both. Enter the halls of heroic fantasy in awe and marvel at the deeds of the mighty. Close upon the heels of Howard's Conan, Moorcock's Elric, and Leiber's Fafhrd and the Gray Mouser come Ehart's Ninshi, Heath's Brom, and Hawkes' Kabar. Unsheathe your sword and follow in their steps if you dare!
Get your copy of this great anthology at The Return of the Sword
Monday, March 31, 2008
10 Guidelines for Aspiring Speculative Fiction Authors
This month I have the distinct honor of promoting The Return of the Sword, An Anthology of Heroic Adventure. This is such a great anthology and I've discovered several new favorite authors.
One of these new favorites is Robert Rhodes. Today, he shares some great tips that not only apply to aspiring speculative fiction authors of authors of any genre. Thanks so much!
10 Guidelines for Aspiring Speculative Fiction Authors by Robert Rhodes
1. Read. Read quality speculative and non-speculative fiction to know what has and hasn’t been done, to learn from others’ craftsmanship, and to be inspired.
2. Pay attention and take notes. Ideas may strike at any time. Have quick access to a notepad and pencil, and use them before the real world intrudes. (A draft message in an email account may also work.)
3. Master the basics. Understand the rules of composition. When necessary, consult a dictionary or manual such as The Elements of Style (Strunk & White), but only dust off a thesaurus as a last resort. Remember that spell-checking software can’t, for egg sample, bee trusted.
4. Create a complete, vivid story. Almost all good stories, speculative or not, integrate these elements: (1) a compelling character (2) in a fascinating setting (3) overcoming vast difficulties (4) by his or her own efforts and (5) achieving a worthwhile goal. (This guideline is a paraphrased summary of the excellent article “What Is A Short Story?” by Marion Zimmer Bradley, found on the website of her literary works trust: http://mzbworks.home.att.net/ .)
5. Reach for the stars. Write one of the very best stories you’ve ever read. Even if the final work falls just short, it will still be outstanding (unless you just read junk).
6. Beware of infatuation. After initially completing a story, celebrate—then step away and go work on another story or in the real world. Once you stop wanting to admire your immortal prose, you may have the emotional distance needed to revise it mercilessly.
7. Be open to criticism. Identify a handful of skilled and honest proofreaders, and carefully consider their comments. At the same time, develop the craftsmanship, instinct, and confidence to be the best and final judge of your work.
8. Be—or pretend to be—a professional. Carefully identify viable markets for your story. (A good starting point is ralan.com.) Follow submission guidelines to the letter. Understand standard manuscript format or the alternative requested. Proofread any cover letter, and keep it brief. Resist the temptations to brag to or flatter the editor or make the physical manuscript “stand out” (e.g., by using colored envelopes/paper/ink/font). The story will speak for itself; everything else should be black and white and clean to the point of starkness. Never reply to a rejection notice unless it was extremely gracious or helpful, in which case you may send a brief thank-you note.
9. Reward yourself. If your purpose is simply to write for yourself or your friends, fair enough. If your purpose is to be read widely, remember that money should always flow to authors in exchange for their difficult work. Accordingly, submit your work only to markets that pay real money. (Markets that only offer “exposure” don’t even offer that, as most readers use their time to read authors who are good enough to be paid, and no one is trolling those markets to discover new talent.) Avoid vanity presses and self-proclaimed agents who want money up front. Read contracts carefully, and don’t hesitate to ask questions.
10. Never, never, never quit. The first story you write will probably not be the first story you publish. Keep reading, writing, and submitting. If you have a good story that’s “just not right” for one market, submit to another within three days. Publishers, editors, and agents don’t want to keep genius undiscovered; they want to sell as many books as possible and usually have a fair sense of what will sell. For better or worse, reading tastes are what they are, and the marketplace has never been more competitive. But if you write an incredible story, it will almost certainly sell. If it doesn’t, give the industry—not yourself—the benefit of the doubt, and keep reading, writing, and submitting until your art is too powerful to be ignored. Writing well is ridiculously difficult and demands talent and persistence. Between the two, persistence is arguably more important—and the trait everyone can have. Now go write.
*************************************************************************************
Robert Rhodes is a book reviewer and author whose fiction has been accepted by markets including Black Gate and Flashing Swords Press. He is also a co-author of “The Sword in the Mirror: A Century of Sword & Sorcery”, forthcoming in The Greenwood Encyclopedia of Contemporary Popular American Literature. He can be contacted by or on facebook.com. And be sure to check out his blog.
For more information about The Return of the Sword or to purchase click here.
One of these new favorites is Robert Rhodes. Today, he shares some great tips that not only apply to aspiring speculative fiction authors of authors of any genre. Thanks so much!
10 Guidelines for Aspiring Speculative Fiction Authors by Robert Rhodes
1. Read. Read quality speculative and non-speculative fiction to know what has and hasn’t been done, to learn from others’ craftsmanship, and to be inspired.
2. Pay attention and take notes. Ideas may strike at any time. Have quick access to a notepad and pencil, and use them before the real world intrudes. (A draft message in an email account may also work.)
3. Master the basics. Understand the rules of composition. When necessary, consult a dictionary or manual such as The Elements of Style (Strunk & White), but only dust off a thesaurus as a last resort. Remember that spell-checking software can’t, for egg sample, bee trusted.
4. Create a complete, vivid story. Almost all good stories, speculative or not, integrate these elements: (1) a compelling character (2) in a fascinating setting (3) overcoming vast difficulties (4) by his or her own efforts and (5) achieving a worthwhile goal. (This guideline is a paraphrased summary of the excellent article “What Is A Short Story?” by Marion Zimmer Bradley, found on the website of her literary works trust: http://mzbworks.home.att.net/ .)
5. Reach for the stars. Write one of the very best stories you’ve ever read. Even if the final work falls just short, it will still be outstanding (unless you just read junk).
6. Beware of infatuation. After initially completing a story, celebrate—then step away and go work on another story or in the real world. Once you stop wanting to admire your immortal prose, you may have the emotional distance needed to revise it mercilessly.
7. Be open to criticism. Identify a handful of skilled and honest proofreaders, and carefully consider their comments. At the same time, develop the craftsmanship, instinct, and confidence to be the best and final judge of your work.
8. Be—or pretend to be—a professional. Carefully identify viable markets for your story. (A good starting point is ralan.com.) Follow submission guidelines to the letter. Understand standard manuscript format or the alternative requested. Proofread any cover letter, and keep it brief. Resist the temptations to brag to or flatter the editor or make the physical manuscript “stand out” (e.g., by using colored envelopes/paper/ink/font). The story will speak for itself; everything else should be black and white and clean to the point of starkness. Never reply to a rejection notice unless it was extremely gracious or helpful, in which case you may send a brief thank-you note.
9. Reward yourself. If your purpose is simply to write for yourself or your friends, fair enough. If your purpose is to be read widely, remember that money should always flow to authors in exchange for their difficult work. Accordingly, submit your work only to markets that pay real money. (Markets that only offer “exposure” don’t even offer that, as most readers use their time to read authors who are good enough to be paid, and no one is trolling those markets to discover new talent.) Avoid vanity presses and self-proclaimed agents who want money up front. Read contracts carefully, and don’t hesitate to ask questions.
10. Never, never, never quit. The first story you write will probably not be the first story you publish. Keep reading, writing, and submitting. If you have a good story that’s “just not right” for one market, submit to another within three days. Publishers, editors, and agents don’t want to keep genius undiscovered; they want to sell as many books as possible and usually have a fair sense of what will sell. For better or worse, reading tastes are what they are, and the marketplace has never been more competitive. But if you write an incredible story, it will almost certainly sell. If it doesn’t, give the industry—not yourself—the benefit of the doubt, and keep reading, writing, and submitting until your art is too powerful to be ignored. Writing well is ridiculously difficult and demands talent and persistence. Between the two, persistence is arguably more important—and the trait everyone can have. Now go write.
*************************************************************************************
Robert Rhodes is a book reviewer and author whose fiction has been accepted by markets including Black Gate and Flashing Swords Press. He is also a co-author of “The Sword in the Mirror: A Century of Sword & Sorcery”, forthcoming in The Greenwood Encyclopedia of Contemporary Popular American Literature. He can be contacted by or on facebook.com. And be sure to check out his blog.
For more information about The Return of the Sword or to purchase click here.
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